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Thursday, January 14, 2016
Storyboard: Mouse Snatch
My game will be a cat trying to catch a mouse. I will use a mouse sprite and a cat sprite. I will choose a kitchen background. If the cat successfully catches the mouse in time, the player will receive 5 points. Once reached 5 points, the background will change and a new mouse will appear. I will use the timing variable by giving a 5 seconds to reach each mouse. The player wins once he/she surpasses level 3. I will have 3 levels, and the levels will increase difficulty based on the placement on the mouse and how fast it disappears. I will make the mouse vanish faster in more difficult levels.
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